Adventures in the Magic Kingdom

* PLAYING THE GAME
 There are six different games within Adventures in the Magic Kingdom. Five of them are attractions in the park and the sixth is a series of Disney trivia questions that are asked throughout the Magic Kingdom. When you complete a game successfully, you will be awarded a silver key. When you collect all six silver keys you can proceed to the enchanted castle to begin the parade.

* THE SELECT FEATURE
 While you are walking through the park or in many of the attractions, you can press the SELECT button to help your character. An options screen will appear that offers information and items that can help you complete the next stage. This screen shows how many players are available, the time remaining (if you are on an attraction), and how many keys and stars have been collected.  You can collect stars in every attraction except for Space Mountain. Use the stars here by trading them for helpful items. Their cost in stars is next to each item. To get the item, press the A button. The items are: 

-Life Up - Each one gives player an extra heart in an attraction. 
-Invincible - Enemy characters cannot harm you when this is used. 
-Freeze - All enemies stop moving for a brief moment. 
(Note: they will still harm the player if they are touched while being frozen.)

 Player receives 1 star for every star collected in the Haunted Mansion and Pirates of the Caribbean, and 5 stars for every star collected in Autopia and Big Thunder Mountain. 

* CONTROLLING THE CHARACTER 
There are different instructions for each attraction in this game. The elements that are consistent, however, are the START button and the LEFT and RIGHT directions on the control pad. The START button pauses the game. Pressing LEFT or RIGHT on the control pad moves the character (or the vehicle he's riding) left or right. 

*DISNEY TRIVIA SECTION
 As you walk through the Magic Kingdom you will meet several friends of Mickey Mouse. Each of them will ask you a trivia question about Disney characters and events. When you answer them correctly, they will tell you where to meet the next person. When you answer the final question correctly, you will be given a silver key. 

*PIRATES OF THE CARIBBEAN
 Six villagers have been kidnapped and they need you to rescue them. You must avoid the pirates until you find the special candle. With this candle, you can either toss it at the enemy characters, or use it to ignite the cannons. When you have gathered all of the villagers, you must light the signal fire to complete this section. Note: all of the attractions have a time limit. You will hear a warning sound when you are close to running out of time. The A button makes the character jump. The longer you hold the button, the higher he jumps. The B button makes him throw his candle and light the cannon's fuses. Pressing Down on the control pad makes the character duck down. 

*THE HAUNTED HOUSE
 This thriller has the scariest ghouls and ghosts in the Magic Kingdom! You will start this level with a limited supply of candles (the monsters hate the light). You'll need to collect extra candles as you progress through this nightmarish section. You will need a lot of candles to defeat the Master Spectre! The A button makes the character jump. Again, the longer you hold the button, the higher he jumps. The B button makes him throw his candles. Pressing Down on the control pad makes the character duck down. Note: you can throw candles while running and jumping! 

*BIG THUNDER MOUNTAIN
 On this attraction you'll have to steer a coal train across some pretty rough tracks. Avoid the dead ends, wrong-way crossing guards and rolling boulders as you head for the Goal station. To slow down the train, press the B button. 

*AUTOPIA
 Peg Leg Pete challenges you to a rough and ready auto race. Defeat him to claim one of the silver keys as your victory trophy. Be careful not to collide with the marker cones or the side of the track as this slows the car down. If you leave the track you'll have to start again. Press Up while pressing the A button to shift gears up. Press the B button to brake. Note: you cannot jump all of the gaps. Some require a complete bridge to cross. 

*SPACE MOUNTAIN
Command a starship as Mickey Mouse gives you navigation signals to reach star "F". The screen shows the command console and the view of space. One of six signals will flash on the console mini-screen to direct your ship. When an arrow points up, down, left, or right press those directions on the control pad. When a meteor appears on the main viewing screen, you'll see a picture of a button on the left or right side of the mini-screen. Press the A button if the button is on the right side, and the B button if it's on the left side. 

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